
伊樂園 Garden of Emo
「An orgy in a dream」
Garden of Emo”is an emotional theater created by dream makers
It is an absurd paradise for dreamers to revel and vent endlessly
「一場於夢境中的狂歡」
“伊樂園”是造梦机器构建出的情绪剧场,是梦呓者们无尽狂欢与宣泄的荒诞乐园。
The great mechanical fish swam among the sun and stars
They are the guardians of the world, producing dreams and trances in the constant ferrying Maybe it's just a dream you had while taking a nap in a broken world
硕大无比的机械⻥ 穿梭在日光与星辰里
它们是这个世界的守卫 在不断摆渡中生产着梦呓与恍惚
也许 这只是你在破败世界里偶尔小憩时的一场梦

Reality has been gamified
With the advent of the post-epidemic era, the Social atomization has intensified, and with the advent of the burgeoning digital age, the boundaries between the real and virtual worlds have become increasingly blurred, and the degradation of direct experience with the world has led to texts and symbols becoming the most important ways of structuring our existence.
The dopamine receptors in our brains continue to suck voraciously within video games and the entire digital Matrix, with countless iterations of information every second, the edifice of memory crumbling, throwing emotions, desires and imaginations into a digital world that is more real than the real world.

Digital theatre is a "second space"
We live in a time when all the global doom hanging over our heads is not waiting to be conquered by technology, but is in fact a direct result of it. Man's relationship with the world is not something natural, but necessarily artificial. Every human world is a collection of technologies, including culinary, architectural, musical, spiritual, informational, agricultural, erotic, and warfare technologies, among others. This also explains why there is no genetic nature of human beings: there are only different technologies, each of which constitutes a world, materializing a certain relationship with the world, a certain form of life.
And digital theatre is a "second space" - a space that is different from the narrative space used to consume, produce, etc. Garden of Emo as digital theatre is more than a practice, it has more details; it is a phenomenon that can be explained, can be articulated, and can be colonized to other sites



Garden of Emo, is an audiovisual exercise in the process of unbound meaning. As such, I enrich it with a special emphasis on visual and graphic rhythm, supported by the aesthetic layering of intricate elements. With these complex structures, I eventually construct a sequence of frames of a non-immediate narrative nature. With this art project, I use the form of data structures, sprinkling them among contingent possible (and impossible) landscapes and machine algorithms. "Garden of Emo" is a manifestation of accelerationism between organisms and systems. This blend results in a mix of intense transformation, reversal, and superimposition of different media modalities. The Garden of Emo is wrapping the forest of social structures by providing ensembles of hybrid magic forms in-between techno-dystopic exotic imaginations.

I combine abstract geometric and 3D visual art with electronic music, so that the audience can feel the vision just like how they feel the music. Unlike traditional visual art, the audience does not need to think about what they see and understand the specific meaning of expression. More likely, It is about conveying a sense of overall feeling.

The vision I designed does not have an obvious narrative but focuses more on the composition, form, movement of elements. The rhythm, melody and texture in music are reflected through the dynamics of each graphic unit. This blend results in a mix of intense transformation, reversal, and superimposition of different media modalities.


Chongqing International Light Art Festival 2022
Garden of Emo - 3D Mapping